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Game theory and behavior (Record no. 567306)

MARC details
000 -LEADER
fixed length control field 02091 a2200217 4500
003 - CONTROL NUMBER IDENTIFIER
control field OSt
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9780262047296
040 ## - CATALOGING SOURCE
Transcribing agency IIT Kanpur
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title eng
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 519.3
Item number C226g
100 ## - MAIN ENTRY--AUTHOR NAME
Personal name Carpenter, Jeffrey
245 ## - TITLE STATEMENT
Title Game theory and behavior
Statement of responsibility, etc Jeffrey Carpenter and Andrea Robbett
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Name of publisher MIT Press
Year of publication 2022
Place of publication Cambridge
300 ## - PHYSICAL DESCRIPTION
Number of Pages xxii, 701p
520 ## - SUMMARY, ETC.
Summary, etc This introductory text on game theory provides students with both the theoretical tools to analyze situations through the logic of game theory and the intuition and behavioral insights to apply these tools to real-world situations. It is unique among game theory texts in offering a clear, formal introduction to standard game theory while incorporating evidence from experimental data and introducing recent behavioral models. Students will not only learn about incentives, how to represent situations as games, and what agents “should” do in these situations, but they will also be presented with evidence that either confirms the theoretical assumptions or suggests a way in which the theory might be updated.<br/><br/>Each chapter begins with a motivating example that can be run as an experiment and ends with a discussion of the behavior in the example. Parts I–IV cover the fundamental “nuts and bolts” of any introductory game theory course, including the theory of games, simple games with simultaneous decision making by players, sequential move games, and incomplete information in simultaneous and sequential move games. Parts V–VII apply the tools developed in previous sections to bargaining, cooperative game theory, market design, social dilemmas, and social choice and voting, while part VIII offers a more in-depth discussion of behavioral game theory models including evolutionary and psychological game theory. Instructor resources include solutions to end-of-chapter exercises and the oTree codes for running the games online.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Game theory
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Human behavior
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Economics psychological aspects
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Robbett, Andrea
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Books
Holdings
Withdrawn status Lost status Damaged status Not for loan Collection code Home library Current library Date acquired Source of acquisition Cost, normal purchase price Full call number Accession Number Cost, replacement price Koha item type
        General Stacks PK Kelkar Library, IIT Kanpur PK Kelkar Library, IIT Kanpur 09/12/2024 2 7881.56 519.3 C226g A186595 10508.75 Books

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