000 | 00494pam a2200169a 44500 | ||
---|---|---|---|
008 | 160408b2006 xxu||||| |||| 00| 0 eng d | ||
020 | _a1412900476 | ||
082 |
_a794.8 _bK46B |
||
100 | _aKerr,Aphra | ||
245 | 1 |
_aTHE BUSINESS AND CULTURE OF DIGITAL GAMES _cGAMEWORK/GAMEPLAY |
|
260 |
_a _bSage Publications, New Delhi _c2006 |
||
300 | _ax,177 | ||
650 | _aComputer Games -- Social Aspects | ||
650 | _aComputer Games -- Economic Aspects | ||
964 | _gCIRC | ||
997 | _aA156449 C | ||
999 |
_c358092 _d358092 |